AI Insights · Timothy · January 2023
Top 5 Third Person Games in Austria Q4 2022
In Q4 2022, the top third-person games in Austria showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing notable trends.
Throughout Q4 2022, the top five third-person games on the unified platform in Austria displayed diverse trends in weekly downloads, revenue, and active users. Below, we provide an overview of their performance based on Sensor Tower data.
PUBG MOBILE
From Tencent Mobile International Limited, weekly revenue for PUBG MOBILE peaked at approximately $106K in late November. Downloads varied throughout the quarter, reaching a high of around 2.8K in the last week of December. The game maintained a stable user base, with active users fluctuating between 31K and 34K.
Stumble Guys
Published by Scopely, Inc., Stumble Guys saw its highest weekly revenue at $78K in early October. Downloads showed a downward trend, with a notable dip to 7.8K in early December before slightly recovering to 11.4K by the end of the year. Active users peaked at 114K in early October, then gradually declined to around 80K by year-end.
Genshin Impact
COGNOSPHERE PTE. LTD.'s Genshin Impact experienced a significant revenue spike to $57K in early December. Weekly downloads remained relatively stable, peaking at 2.6K at the beginning of the quarter. Active users ranged from 21K to 26K, with a peak of 25.6K in the final week of December.
Guns of Glory: Lost Island
FunPlus International AG's Guns of Glory: Lost Island saw a steady increase in weekly revenue, peaking at around $21K in early December. Downloads were relatively low, with a maximum of 256 in mid-November. Active users showed a slight decline from 960 in late September to 973 by the end of December.
Summoners War
From Com2uS Corp., Summoners War experienced a notable revenue increase, peaking at $27K in mid-December. Downloads were modest, with a peak of 90 in early October. The game maintained a stable user base, with active users fluctuating between 4.2K and 4.6K throughout the quarter.
These insights highlight the varied performance of each game in Austria during Q4 2022. For more detailed data and further insights, visit Sensor Tower.